December 2008
23
12.08
Posted in Game Design, Interactive Design, Interface Design, Platform, Portfolio, Sound, Visual Design Tagged max/msp/jitter, osc, PyGame, Python
Description Children of the Shred is a real-time computer game in which two players can challenge each other’s music improvisational skills by playing out a narrative adventure by using digital or analog instruments. The objective of the game is to … Continue reading →
17
12.08
Description A 3D model and animation of the workings of a Music Box made in Maya, composited in After Effects.
13
12.08
Posted in A/V Systems and Machines, Performance, Portfolio, Video, Visual Design Tagged max/msp/jitter
Description VJ Rig was created to manipulate and effect videos to generate abstract, psychedelic visuals in real-time. It was created and used for two VJ gigs with Analogue Transit – at Southpaw and the Sounds like Brooklyn festival at BAMCafe. Technical Detail … Continue reading →
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