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December 2009

24
12.09

quikdrawl

0
Posted in Computer Vision, Experiments, Installation, Interactive Design, Physical, Physical Computing, Platform Tagged C++, openCV, OpenFrameworks, Photoshop

Quikdrawl is a drawing interface which uses 2 hacked gun game controllers with red LED attached to the front of each. Clicking the trigger turned on the LED which was color tracked to find it’s location. Each time the trigger … Continue reading →

24
12.09

A/V performance tool

0
Posted in A/V Systems and Machines, Computer Vision, Experiments Tagged C++, OpenFrameworks

A scene for the a/v engine/live performance visualization tool Nick, Steve and me are working on. This is an underwater scene where bubbles are generated based on the FFT and emerge from the near the top of the cv blob, … Continue reading →

11
12.09

Gaussian blur and median filtering on a noisy image

0
Posted in Code, Experiments Tagged C++, OpenFrameworks

The column in the middle is the image with gaussian blur and the right column is the image with median filter – top amount = 2 and bottom amount = 4. The gaussian blur seems to be better at removing … Continue reading →

10
12.09

Beautiful People

0
Posted in Data Visualization, Platform, Portfolio, Print, Video, Visual Design Tagged C++, OpenFrameworks

Description Beautiful People is a poster generated by analyzing and processing pixel data from Marilyn Manson’s “Beautiful People” music video. The software was written in C++/OpenFrameworks. Technical Detail The software analyzes histogram values for each frame in the video and generates … Continue reading →

08
12.09

Basic virus creation and interaction prototype

0
Posted in Computer Vision, Prototypes, Thesis Tagged C++, OpenFrameworks

Here’s the latest prototype Nick and me created for thesis. This was programmed in OpenFrameworks to prototype the following: Physics and attributes of the virus Virus attacking characteristics, not demonstrated in this video Amount of user movement required to create … Continue reading →

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