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21
11.10

TweetCatcha on The Huffington Post

0
Posted in Press & Recognition


23
08.10

Shredboard semifinalist in 2010 Adobe Design Achievement Awards

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Posted in Press & Recognition


Shredboard was selected as a semifinalist in the 2010 Adobe Design Achievement Awards, Application Development category.

27
06.10

social sqncr @ ART|SCI, CNSI, UCLA

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Posted in Press & Recognition

social sqncr was exhibited at the Art|Sci Center and California Nano Systems Institute (CNSI) galleries for a week starting June 28, 2010.

“The Art|Sci Center is dedicated to pursuing and promoting the evolving “Third Culture” by facilitating the infinite potential of collaborations between (media) arts and (bio/nano) sciences.

The center’s affiliation with the California NanoSystems Institute (CNSI) offers access to cutting edge researchers and their laboratories and a dedicated gallery for exhibitions. Here too the center hosts the Sci|Art NanoLab Summer Institute for high school students by introducing them to the vast possibilities in the quantum field of art|science for the present and future generations.

In cooperation with CNSI, the UCLA School of the Arts and the Department of Design | Media Arts, the Art|Sci Center supports visiting research scholars and artists in residency from around the world. The center presents lectures, mixers, and symposia to bring artists and scientists together in order to mesh these cultures and inspire individuals to think about art and science as already interrelated and relevant to our society.”

19
05.10

social sqncr @ MIT

0
Posted in Press & Recognition

social sqncr was demo-ed at the Humanities + Digital, visual interpretations conference conference on Saturday, May 22 from 9:00 – 11:00 a.m at MIT.

“Aesthetics, Methods and Critiques of Information Visualization in the Humanities, Arts and Social Sciences.” More information on the conference can be seen on their program site.

08
05.10

social sqncr on typeslashcode blog

0
Posted in Press & Recognition

Thanks for the kind words on the Type/Code blog!

[...] “Social Sqncer leverages some innovative interactive solutions allowing participants to navigate and manipulate a large projected environment intuitively. By flailing one’s arms towards large hit points, movements are contextualized through a ghosted projection of the user occupying the digital space. Coupling engaging participation with a visually impressive 3D world developed with openFrameworks made for a compelling installation that kept gallery-goers queued up for an opportunity to explore.” [...]

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