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Prototypes

25
03.10

Social Creatures

0
Posted in Audio Synthesis, Experiments, Prototypes, Thesis Tagged C++, Maya, OpenFrameworks, Photoshop, supercollider

Social Creatures Nick Hardeman and Bruce Drummond, 03.23.10. Social Creatures is an interactive audio-visual installation that aims to make users more aware of the act of creating their public identity. To create their ‘identity’, people use gestures to select a … Continue reading →

08
12.09

Basic virus creation and interaction prototype

0
Posted in Computer Vision, Prototypes, Thesis Tagged C++, OpenFrameworks

Here’s the latest prototype Nick and me created for thesis. This was programmed in OpenFrameworks to prototype the following: Physics and attributes of the virus Virus attacking characteristics, not demonstrated in this video Amount of user movement required to create … Continue reading →

27
10.09

Return of the fractal thing – drawing application

0
Posted in Experiments, Prototypes Tagged actionscript, Flash
A refreshed drawing application. This one stores the color and x and y positions of the drawing and plays back an animated Julia Set fractal.

06
10.09

NYTimes newswire API dataviz

1
Posted in Data Visualization, Experiments, Prototypes Tagged actionscript, API, Flash, Newswire, NYTimes

Simple data visualizations created using the NYTimes Newswire API for the Data Visualization As Generative Narrative class. These are also my initial explorations with AS3 and dataviz. The circular rings are rotated around a center point based on the time … Continue reading →

26
09.09

Experiment 1

0
Posted in Audio Synthesis, Experiments, Prototypes, Thesis Tagged C++, OpenFrameworks, osc, reaktor

Another prototype for thesis – a refined squid and a new tick creature created in oF. Both are hooked up to Reaktor via OSC. The squid produces the screechy sounds and the tick produces the beats. Here the speed at … Continue reading →

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