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A/V Systems and Machines

15
11.09

Simple as3 audiovisualizer

0
Posted in A/V Systems and Machines, Experiments Tagged actionscript, Flash

A simple audio visualizer in AS3 for Porcupine Tree’s “Circle of Manias”. Crank up the volume!

02
09.09

miBass

0
Posted in A/V Systems and Machines, Audio Synthesis, Experiments, Interactive Design, Musical Instrument, Performance, Prototypes, Sound Design Tagged GuitarRig, max/msp/jitter, mrmr, osc, vsti

miBass is a bass guitar-like instrument that can be played on an iphone. Mrmr on the iphone is used to communicate with Max/MSP/Jitter via UDP messages. These messages are interpreted and converted to preset musical notes that are then driven … Continue reading →

02
09.09

Gestural instrument with openCV

0
Posted in A/V Systems and Machines, Computer Vision, Experiments Tagged C++, openCV, OpenFrameworks

An experiment with OpenCV and the ofxMSAFluid library in OpenFrameworks. The white ball can be controlled by hand gestures and triggers different sounds when it hits the squares.

02
09.09

Flitter

0
Posted in A/V Systems and Machines, Audio Synthesis, Experiments Tagged C++, OpenFrameworks

Uses point recording and FM sysnthesis. The location of a point affects the Carrier Frequency on the x-axis and Modulator Frequency on the y-axis. Made with OpenFrameworks

02
09.09

Snow

0
Posted in A/V Systems and Machines, Audio Synthesis, Experiments Tagged C++, OpenFrameworks

Uses granular synthesis with an animated texture.

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