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Physical Computing

24
12.09

quikdrawl

0
Posted in Computer Vision, Experiments, Installation, Interactive Design, Physical, Physical Computing, Platform Tagged C++, openCV, OpenFrameworks, Photoshop

Quikdrawl is a drawing interface which uses 2 hacked gun game controllers with red LED attached to the front of each. Clicking the trigger turned on the LED which was color tracked to find it’s location. Each time the trigger … Continue reading →

17
05.09

fr3shb0t

0
Posted in Experiments, Physical, Physical Computing, Sound Tagged picchip, speakjet

fr3shb0t was created as the final project for the physical computing class. It uses SpeakJet, TTS256 and PIC16F88 microprocessors and an ultrasonic rangefinders. If someone comes close to fr3shb0t, he gets excited and hits on them! He says “Hey, good looking!” Continue reading →

17
05.09

Jnx an augmented, tactile interface for stress relief

0
Posted in Interactive Design, Interface Design, Light, Physical, Physical Computing, Portfolio, Sound, Visual Design Tagged arduino

Jnx is an augmented, tactile interface for stress relief, in the form of a plush doll. The core idea of Jnx is based around the concept of squeezing something, much like stress busters, which is emulated by squeezing the dolls throat. Continue reading →

28
04.09

Speakjet demo mode

0
Posted in Experiments, Physical Computing Tagged picchip, speakjet

The first step of my talking robot project – test whether this Speakjet chip works! Strangely, I couldn’t find much help on rigging up the demo/ test mode for the chip so here it is. I used a AA battery pack to power the breadboard and an LM386N op amp to hookup an 8? speaker to get sound out of the chip. Continue reading →

28
04.09

Testing the Wave Shield

0
Posted in Experiments, Physical Computing Tagged arduino, waveshield

Testing the audio Wave Shield from adafruit. It took a while to get it working because strangely the USB cables I got from Staples don’t work with it. Very weird. Anyway here’s the first test with the looped audio example. Continue reading →

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