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	<title>Audacity &#8211; bruzed</title>
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	<description>Bruce Drummond&#039;s archive of selected work</description>
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		<title>Hypnagogia</title>
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		<dc:creator><![CDATA[bruzed]]></dc:creator>
		<pubDate>Wed, 19 May 2010 12:18:03 +0000</pubDate>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Ableton Live]]></category>
		<category><![CDATA[Audacity]]></category>
		<category><![CDATA[Audio Synthesis]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Sound design]]></category>
		<category><![CDATA[supercollider]]></category>
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					<description><![CDATA[Sound design for animation.]]></description>
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<p>&nbsp;</p>
<p><strong>Role:</strong> Sound Designer<br />
<strong>Team:</strong> Veronica Chen &#8211; Illustration, Noelis Pichardo &#8211; Animation, Bruce Drummond &#8211; Sound Design<br />
<strong>Technology:</strong> Adobe Photoshop, SuperCollider, Audacity, Ableton Live</p>
<hr />
<p><a href="http://en.wikipedia.org/wiki/Hypnagogia" target="_blank" rel="noopener noreferrer">Hypnagogia</a> is a term coined by <strong>Alfred Maury</strong> for the transitional state between wakefulness and sleep (i.e. the onset of sleep).</p>
<p>It&#8217;s possible to experience <strong>weird hallucinations</strong> during this state which is what the animation is built around.</p>
<p>Clips were generated by <strong>translating illustrations into sound</strong>. This was done by exporting the illustrations as PCX (from Photoshop) and importing them into Audacity as raw audio. This was then layered with environmental sounds and sound generated with SuperCollider. The result was further manipulated by adding effects in Ableton Live.</p>
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