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bruzed
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Bruce Drummond's archive of selected work

openGL

Forest Friends

An interactive environment that provides positive distraction for pediatric oncology patients

Bash, BeagleBone Black, C++, Cinder, DMX, GLSL, LaunchDaemons, LED, NFC, NodeJS, openGL, OS X, Python, SQLite, WebSockets, Windows

Ocean Shader

Ocean shader prototype. Built in Cinder.

C++, Cinder, GLSL, openGL

social sqncr

social sqncr is an interactive audio-visual installation.

C++, openCV, openFrameworks, openGL, OSC, supercollider

Q?rius

An interactive science education space at Smithsonian’s National Museum of Natural History.

C++, JSON, Objective-C, openGL, OS X, pocode

Transmutation: Abstraction

Application for VJ-ing live.

GLSL, openGL, Photoshop, processing, resolume avenue, syphon

Nonlinear Division (nadir version) Music Video

  Nonlinear Division (nadir version) is an extract from live audiovisual performances that artist, bruzed, and musician, Speak Onion, are … More

GLSL, Music Video, openGL, OSC, Photoshop, processing

If you have an opportunity that you think I’d be a great fit for, let’s connect!

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Check out my music!

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